Bachelorโs degree/diploma in Computer Graphics, Animation, or related field preferred.
3 - 5 years of professional experience as a 3D artist/generalist in the animation, gaming, or related
industry.
Proficiency in 3D software such as, 3ds Max, Vray, Blender and Adobe suites.
Strong understanding of modeling, texturing painting, rigging, animation, and lighting principles.
Portfolio showcasing a range of 3D assets and animations.
Ability to work collaboratively in a team environment and communicate effectively.