3D Designer
Job location : DFC
Working Hours /Days : 9 Hrs ( Including 1 hr Lunch Break ) / 6 Days
Locally available candidates with Valid QID & Visa [ Freelance Visa]
The 3D Designer is responsible for creating and developing detailed 3D models, renderings, and animations to bring our theme park concepts to life. He or she will work closely with our creative and technical teams to ensure that all designs are captivating and aligned with project goals. The 3D Designer also ensures that all visual elements meet quality standards and project requirements.
§ 3D Modelling and Texturing: Create detailed 3D models and textures for various indoor and outdoor theme park elements, including rides, attractions, buildings, landscapes, and props.
§ Rendering and Visualization: Produce high-quality renders and visualizations to effectively communicate design concepts to stakeholders.
§ Animation: Develop animations for attractions and experiences, including ride simulations, character animations, and environmental effects.
§ Collaboration: Work collaboratively with the creative, technical, and project management teams to ensure design coherence and project alignment.
§ Concept Development: Participate in brainstorming sessions and contribute to the development of new and innovative concepts.
§ Technical Documentation: Prepare detailed design documents, including 3D models, renderings, and technical specifications.
§ Software Proficiency: Utilize industry-standard software such as Autodesk 3ds Max, Maya, Blender, SketchUp, Adobe Creative Suite, and other relevant tools.
§ Feedback Integration: Incorporate feedback from team members, clients, and stakeholders to refine and improve designs.
Job Specification
§ Bachelor’s degree in 3D Design, Animation, Architecture, Industrial Design, or a related field.
§ Proficiency in 3D modelling, texturing, rendering, and animation.
§ Strong understanding of design principles, composition, and aesthetics.
§ Experience with software such as Autodesk 3ds Max, Maya, Blender, SketchUp, and Adobe Creative Suite.
§ Knowledge of Unreal Engine or Unity is a plus.
§ Ability to create detailed technical drawings and specifications.
§ Excellent communication and collaboration skills.
§ Strong problem-solving abilities and attention to detail.
Industry Experience
Minimum of 3-5 years of experience in 3D design, preferably within the theme park, entertainment, or gaming industry.
Portfolio: A compelling portfolio showcasing a range of 3D design projects, including theme park or entertainment-related work.