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Senior UI/UX Designer

Homa
Full-time
Remote
Spain
Description

Welcome to Homa, the gaming technology lab that is taking the industry by storm! Our team of over 230 people, hailing from more than 35 different countries, is dedicated to empowering mobile game creators worldwide to bring their creative ideas to the top charts.

Our Homa Lab platform offers a comprehensive suite of cutting-edge tools that allow developers to stay on top of the latest trends, test new features in real-time, and easily distribute and monetize their games. Our success speaks for itself - our apps have been downloaded 1.8 billion times!

Since our inception, we have raised $165 million in total from prominent investors, including Headline, Northzone, Eurazeo, Singular, Quadrille Capital, Fabric Ventures, and Bpifrance. We have also received support from renowned business angels, such as the founders of King, Sorare, and Spotify.

But what truly sets Home apart is our team. We are a diverse group of individuals from different backgrounds, countries, and cultures, all driven by a shared passion for taking over the gaming industry. Our team is rapidly growing, attracting industry veterans eager to help us deliver the next generation of Homa’s games. Joining Homa means becoming part of a dedicated team creating innovative and high-performing games for players worldwide.

If you're ready to take your career to the next level and make a real impact in the gaming industry, then Homa is the perfect place for you. Join us and let's create the future of gaming together!

Role and Missions — What you will do 🚀

As a Senior UI/UX Designer at Homa, you will play a critical role in designing user-centric interfaces and flows for our internal Gametech tools. Your designs will directly impact the efficiency and effectiveness of game teams, ensuring tools are intuitive, efficient, and aligned with user workflows. Your work will prevent operational slowdowns and reduce errors that could affect game setup and revenue.

You’ll collaborate closely with various stakeholders, including Product & Engineering teams, to ensure your designs are technically feasible and address real user pain points.

More concretely, your missions will be the following:

  • User Research & Understanding: Map out user personas, their workflows, tools, and pain points. Conduct user interviews, competitive research, and testing to guide design decisions.
  • Design & Prototyping: Create user flows, wireframes, and high-fidelity prototypes aimed at solving pain points or developing new, efficient tools. Iterate based on user feedback and testing.
  • Collaboration & Delivery: Work closely with developers and stakeholders to prioritize designs, make necessary trade-offs, and support the implementation of features in production.
  • Continuous Improvement: Identify opportunities to improve the productivity of game teams by optimizing tool usability, with measurable impact post-deployment.

After six months, your success will be evaluated by your deep understanding of game development processes, user workflows, and your proactive delivery of designs that drive measurable improvements in team efficiency.



Requirements

Having significant experience working on UI/UX Design, you want to join a diverse team composed of mobile gaming enthusiasts. If you recognize yourself in the following description, you're the one!

  • Expert Figma Skills: Highly productive in UX and prototype design, with the ability to create clear, functional wireframes and user flows.
  • Complex Workflow Experience: Proven ability to design solutions for niche or B2B environments (e.g., industrial apps, fintech, etc.), involving deep understanding of users' workflows and tasks
  • Competent UI Design: Experience delivering clean UI designs that align with existing design frameworks.
  • Impact-Oriented Approach: Focus on creating practical, easy-to-use tools that improve productivity, with an emphasis on functionality over aesthetics.
  • Effective Communication & Relationship Building: Crisp and clear in conveying ideas, both in design discussions and written documentation.
  • Fluency in English

Nice-to-Have:

  • Familiarity with Material UI: Understanding of Material UI design principles.
  • Strong Interest or prior experience in Gaming: A personal interest in gaming or prior experience designing internal tools in a gaming environment.

Our Culture—Who we are🪐

At Homa, we are building a community of brilliant talents. We believe that true innovation comes from diversity and collaboration, and that's why we prioritize brainpower and determination over formal education. So if you have the talent, energy and motivation, there is no obstacle to your success here.

As the creative experts behind the platform, we provide developers with the data they need to bring their ideas to life. Our team lives by three central values that guide everything we do:

Ambition: we're not afraid to tackle difficult challenges and set our goals extremely high. We're on a mission to revolutionize an industry dominated by well-established companies, and we won't stop until we succeed.

Humility: we leave our pride & ego aside. We are always ready to lend a helping hand, celebrate each other's successes, and learn from our failures. As Mr. Lamar said, "Sit down. Be humble."

Curiosity: we keep our minds open and never stop learning. We believe that questioning everything is the best way to stay ahead of the curve, and we encourage all our team members to stay curious and never stop exploring new ideas.

At Homa, you'll be challenged, supported, and inspired every day, and we can't wait to see what you bring to the table.



Benefits

While success is its own reward, here are some of the benefits that come with working at Homa:

  • You will be working in English with our international team of top-tier talents from 35+ countries
  • You will have bi-annual reviews with your manager to reflect on your performance, celebrate wins, and receive constructive feedback
  • You will be able to attend diverse team events and Workations (the famous company-wide Homa trip).