Only accepting applicants from UTC, UTC+1, UTC+2, and UTC+3 time zones.
Possible work models:
- Employee / Freelancer
- In-office / Remote / Hybrid
- Full-time / Part-time
This job is for you if:
- You’re a creative VFX Artist who has outstanding skills in the creation of both realistic and stylized 3D visual effects in the world of video games and/or other real-time applications
- You’re experienced in coming up with and creating particle- and geometry-based effects
- You’re great at working together with members of an agile and creative team who work in different fields, while also maintaining a high degree of independence
- You’re proficient at understanding written English, and you are at a minimum standard level in both writing and understanding spoken English
- You have some familiarity with at least one major game engine (e.g. Unreal, Unity)
- You regularly play video games in your free time
Your task will be:
- Planning and creating in-game particle effects (sci-fi weapons, unique effects for fantasy spells, explosions, fire, light effects, etc.), whilst taking technical limitations into consideration
- Creating effect textures with Photoshop or Filter Forge
- Following industry trends, making recommendations about what software and tools to use, and improving our work processes
- Cooperating with the rest of our team (designers, programmers, graphic designers, testers, managers) in order for effects to take on their best possible form
It`s advantageous if:
- You’re good at painting/drawing
- You have experience with scripting, physics, shaders, and rendering
- You have experience with visual post-production, compositing, and color correction
- You have some animation experience
- You have 3D modeling experience