The Heroic Trailers team is looking for a 3D Artist Middle to create, modify and improve the quality of art assets that our studio develops.
Becoming a part of the Heroic Trailers team you will:
create fantastic and eye-catchy scenes for game trailers following the existing art style and within provided estimations;
apply broad understanding of the 3D content production process towards successful execution in a wide variety of contexts;
collaborate closely with production teams of our partners to create from scratch and support in creation of videos in various settings and styles;
coordinate with Art Producer, Project Lead to achieve the best quality and participate in production pipelines optimization;
timely & fully implement the feedback from lead artists (internal and external).
Superpowers you have are:
portfolio that demonstrates a range of styles, creativity and structured design approach;
knowledge of Autodesk Maya, or Cinema 4D (knowledge of UE4 and UE5/Houdini is a bonus) within the following types of tasks: 3D modelling, camera animation, texture and material creation, lighting;
understanding of ray-traced lighting software & techniques (Arnold, Octane, or similar render;
a “good eye” for art, the ability to make subtle distinctions between good models and textures and ones that don’t meet aesthetic requirements.
Will be a plus:
knowledge of animation, rigging;
compositing skills;
experience in the game industry or postproduction;
if you are a gamer, who plays and knows how a cool game should look like.
Join the team of inspiring game dev professionals, and get even more:
competitive financial reward (yes, we are fair enough);
challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);
health insurance, paid vacation and sick leave;
culture of diversity & inclusion to unite the most outstanding talents;
community of people who understand your game passion.
Together we will bring games to the next level. Exactly with you.