S

Senior Game Designer

Stardock
Full-time
On-site
Plymouth, Michigan, United States

Stardock is currently seeking a talented Senior Game Designer to join our team and play an important role in shaping and executing the vision for our upcoming unannounced game title. The ideal candidate has a deep passion for strategy and simulation games and is comfortable with all levels of ownership: from personally designing features to providing high-level feedback and mentorship to other members of the Design team. This is a salaried, full-time position at our Plymouth, Michigan office, with relocation assistance available 


 


Primary Responsibilities Include: 



  • Create and translate high-level product goals into engaging and innovative game mechanics and player stories in collaboration with the Production, Art, Engineering, and Design teams. 

  • Collaborate closely with other Senior Game Designers and the Creative Director to ensure cohesive and innovative game design across all project elements. 

  • Brainstorm, develop ideas, create worlds, and contribute to the design of a new AAA strategy/simulation game. 

  • Author, maintain, and interpret comprehensive Game Design Documents. 

  • Script complex events, AI behaviors, and intricate game mechanics utilizing in-house tools and editors and Unreal Engine. 

  • Oversee and maintain gameplay balance, swiftly addressing and resolving gameplay bugs. 

  • Leverage generative AI tools to enhance productivity and streamline design workflows, ensuring efficient development processes. 

  • Mentor and guide Associate Designers, fostering their growth and development. 

  • Advocate for the Design team, ensuring their needs and ideas are effectively communicated. 

  • Engage with our player base, evaluating and incorporating valuable feedback and suggestions. 

  • Stay abreast of trends and innovations in PC strategy games, integrating best practices into our designs. 


 


Education and/or Experience Desired: 



  • Bachelor's Degree in Game Design, Computer Science or relevant field or equivalent experience. 

  • Proven experience with at least one shipped AAA game title. 

  • Proven experience with at least one shipped strategy or simulation game. 

  • Passion for PC strategy and simulation games and an understanding of their mechanics. 



  • Broad familiarity and interest in history, anthropology, science fiction. 

  • Excellent creative writing and communication skills, both written and verbal. 

  • Demonstrated ability to champion design ideas and inspire enthusiasm in others. 

  • Experience managing multiple tasks simultaneously. 

  • Ability to quickly learn and adapt to new, often proprietary technology and tools. 

  • Sense of ownership and responsibility in project work. 

  • Experience with LUA or similar scripting languages. 

  • Experience reading, implementing, and maintaining data with XML or similar. 

  • Established understanding of existing Stardock franchises preferred (i.e. Sins of a Solar Empire, Galactic Civilizations, etc.). 


 


Bonuses: 



  • Experience working on a game created in Unreal Engine.  

  • Experience with/creating Unreal Engine Blueprints.