Flying Wild Hog: where gaming is our second nature and adventure is our middle name!
We're not your typical game developers. We're passionate gamers turned creators, crafting worlds that'll blow your socks off!
From "Hard Reset" to "Shadow Warrior" and "Evil West," we live for heart-pounding action and immersive experiences. But we're not stopping there!
We're gamers at heart and know the gaming community is our lifeblood. So, whether you're a pro or a casual player, join us for a wild ride through gaming heaven. With Flying Wild Hog, you're in for a gaming adventure!
We are looking for an experienced and passionate Technical Artist, ideally with AAA experience, to be part of our Tech Art Team and help us deliver our ambitious and exciting AAA project of a world-famous IP made in Unreal Engine 5.
Our team is currently working on a brand new and ambitious project for next-gen consoles and PCs created in Unreal Engine 5, and we are looking for a full-time Technical Artist who will be supporting the creation and integration of art-driven tools and graphical features.
As a Technical Artist, your primary focus will be on implementing tools, systems, materials and understanding and configuring various Unreal rendering techniques (Lighting, Shadow, Lumen, Nanite, Virtual Textures, Streaming, Post-process, etc…) to improve performance and correct use of technology for maximum productivity. You’ll help teams deliver visual direction with value while having optimization and stable game performance in mind. Collaborating with the art team to address and document performance issues will be another key part of your role.
You will collaborate closely with artists, engineers, and fellow technical artists, focusing on both immediate solutions and long-term improvements to art processes and game performance. We need someone who can work well with others, has a great attitude toward working as a team, and is eager to improve the work of others.